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PathFinder
Interview preparation tool

Me working as the UX/UI designer | UX researcher & User Interaction designer 
Using Adobe Xd, Adobe Ps & Miro to present my idea in 4 weeks

I designed The PathFinder interview prep application as a complementary tool for the PathFinder career transition website. It helps users get ready for their future interviews by providing features like mentor support,  recording mock interviews with AI feedback and general interview readiness kits. 

Dedicated mobile app 

Design for different use cases​

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While the PathFinder responsive website is for educating users and helping them find their best career fits, the PathFinder dedicated mobile app has been designed for a different use case. The app is a tool for the next step of career transition which is succeeding at interviews. It will help users get ready for their upcoming interviews or practice for future possible ones.   

Ideation

Creative thinking, Crazy Eights

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Crazy Eights method helped me to get my ideas floating, I sketched eight different designs in 8 minutes, each with a new idea to solve users’ problems. In the following I will describe four of the ideas I generated with the Crazy Eights activity.

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3. Provide filterable general tips for users who want to learn more generally about interviews.

6. Providing a questionarie to know more about user’s upcoming interview and be able to help them effectively.

7. Link users to their specific expert matches based on the questions that they answer. 

8. Providing the possibility of conducting mock interviews by which, users can practice and get feedback from AI or their mentor to get ready for their actual interview.

Inform ideation

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To come up with the ideal solution for my design challenge, I created a goal statement. It helped me describe my product and its benefits for the users.

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Goal statement

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Our interview preparation app will let users access filterable interview tips and guides and get access to their specific expert matches. Which will affect users who want to succeed in their interviews. By providing one-on-one sessions with experts, group discussions and mock interviews.

 

We can measure effectiveness by calculating the amount of people who get connected to an expert and the 
ones who practice with”the mock interviews” section

Information architecture (site map)

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Wireframes​

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  1. At the welcome page users are able to choose between signing in, up and watching a demo before signing up to get a glance of what the app is used for.

  2. At the homepage users have a choice to choose personalized experience or just learn from our general interview tips and guides.

  3. Provided a questionnaire to get to know the users' problems better and be able to help them more effectively. 

  4. Introducing a few experts who are the better matches for users specific needs. 

  5. A brief introduction about the expert and adding the ability to share or save the page for later.

  6. Showing the ways that the expert is able to help the user. The user can get more detailed explanation by clicking on the arrows.

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Usability study

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  • Study type: unmoderated usability study

  • Participants: 5 participants who are applying for jobs

  • Location: remote, using Zoom

  • Length: 20-30 minutes

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Users' negative and positive experiences

UX research study plan in detail

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  • “Next” and “Previous” buttons are not present in some question pages and the ones that are present ar not easily clickable.”

  • “There is no confirmation massage after the test is done.We can not make sure if everything has been done right.”

  • “There is no confirmation massage after the payment. How do we know If the payment has been done successfully?”

  • “There is no back button provided on different pages which makes it frustrating to go from a page to the previous page.”

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Mockups (changes after usability study)​

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Mockups (additions after usability study)

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Mockups and high fidelity prototype

    Next steps ...

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  • My next step is to evaluate the effectiveness of the app by calculating the times users booked a session with an expert. And by 
    calculating the time users spend on finding a proper service for themselves from the app.

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  • My next step is to work on design the “general tips”Section of the app in a way that the information Provided is easily accessible and filterable based on user’s needs.

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  • My next step is to design the “mock interviews”Section of the website in a way that users can choose between getting feedback from an AI tool or from their own mentor.  

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   Takeaways ...

 

  • ​During the design of this project I learned that simplicity and clarity is key for designing an application. The purpose is to help users 
    reach their goals easily without putting too much time and effort on each task. To reach that point, we have to conduct usability studies to make sure the product is usable and enjoyable for users.

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  • After the second usability study of this product, users reported that the design of micro interactions helped with a smooth and fun
    navigation through the app and made them enjoy using the product.

Thank you for your time

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